F1 Games

F1 2015 the game review

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    So I had my copy of F1 2015 for PS4 delivered this morning, and I’ve played it for a good few hours now, so I thought I’d share my thoughts on it so far for those of you who haven’t played yet, or are wondering whether you should.

    When first looking at the game, I was concerned at the lack of career mode. Aside from playing in leagues online, that was a huge focus of the previous titles for me, so it felt pretty foolish of them to remove it for the sake of a Championship Season (A mode in which you complete a season as your favourite driver…and that’s it). Nevertheless, this was the first mode I decided to try out, opting for my these settings:

    Practice: 15 minutes
    Quali – Short (Admittedly, I should have put it on full, this was a mistake on my part)
    Race – 50%
    Difficulty – Legend

    So, I decided to pick JB as my driver, in the McLaren (much to my surprise, it was the updated livery) and headed out. Practice was wet, and for the most part, I enjoyed myself. It was a difficult task to stay in touch with Fernando, and had it not been for an inspired call to switch to inters towards the end of the session, I doubt I would have beaten him. Next came qualifying, and the grip I had in the dry in comparison to the wet was massive. The car felt incredible…until I realised how slow I was. I finished the session down in 18th, just behind Alonso, albeit 7 tenths off of his time. Given that I’d only driven the car in the dry for about 15-20 minutes, I wasn’t too disheartened, and I was looking forward to the race.

    The race itself was good fun, I realised early on that fuel was something I needed to play around with, and being able to talk to the engineer and request the information through the mic was brilliant, it really made for a more immersive experience. The AI, I felt, were quite aggressive, never yielding, even when you have the racing line, but I suppose it’s better than the alternative. I finished the race in a lowly 17th place, not quite reaching the target of 12th set by the team (yeah, like McLaren can do that…).

    What was the most disappointing though, was when I realised that this is how it would be for the whole season. As far as I’m aware, the car won’t get any better, no matter how well I perform, and whilst I’ve trundled around at the back in the past, which hasn’t been a problem, I don’t think I can do it on this game. Before, it felt as though I was paying my dues, putting in the performance at the chance for a better team, but here…I will do one season and then everything resets, I just choose another driver, which leads me to believe I should just pick a higher up team to start with and have fun fighting for the Championship in a Ferrari, Williams or Red Bull.

    Another feature which I think is great, is the ability to switch between 2014 and 2015. Through the menu, you can revert back to 2014 and live out the season with all the cars and drivers, including Caterham. Given that last year’s game was such a flop (I didn’t play it), it’s a welcome addition to the game.

    Finally, I played some multiplayer. Additions such as practice are brilliant, but trying to find a random game to join is a little tiring and tedious. Once you get in, it’s good fun, even if littered with the usual reckless abandon of some drivers.

    For the most part, I think it’s a solid game. From what I’ve experienced, the cars handle well, the damage is also quite good and there are some really nice touches added in there (like seeing the delta time a new set of tyres could gain you as opposed to your old ones, when in the garage).

    It feels a bit hollow without a career mode, but if you take it for what it is, then I think it can be an enjoyable game. I do hope, however, that they attempt to fix the occasional frame rate drops, but they do tend to be few and far between, and I didn’t experience them at Monaco strangely enough.

    Edit: Duplicate thread closed by moderator


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