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Elevation change and banking design help

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  • #129071
    DVC
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    Hi, I’m involved in designing a track for 1/10th and 1/12th scale radio control cars.

    I want to incorporate some elevation changes and banking into the design, however the cars have very low ground clearance and the scale speeds are like 300-600 km/h (i.e. 30-60 km/h real speed).

    What I need to know is how to gradually increase and decrease the gradient such that I don’t get cars bottoming out or jumping, what rate of change of gradient is going to be acceptable, how to work out radius of curvature and angle for banking, whether progressive banking might work, etc.

    I figured there would be some people here who would know about these things for F1 cars. Some of you might know what gradient change an F1 car is capable of handling etc. Perhaps someone knows about banking for Indy cars, and how this relates to their ride-height. F1 and Indy cars are low and they approach the same scale speeds so this seems like a good place to start.

    Thanks in advance,

    Daniel.

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