F1 2015, the latest edition of Codemasters’ official Formula One game, is set for an earlier release than its predecessors. The first F1 game for next-generation consoles will go on sale in June.
The game will run on a new version of Codemasters’ EGO graphics engine which the publishers say will offer “spectacular visual fidelity” and “a significant step forward in the physics-based handling model of the game”.
Codemasters say the games’ handling model features more than 20 improvements including “engine and transmission, aerodynamics, fuel tank, force feedback, suspension and most notably a brand new tyre physics model”.
As well as all the teams, drivers and cars from the 2015 season, the new game will include last year’s season data as well.
Game director Paul Jeal said F1 2015 is “a shift in direction for the game series”
“The handling is a vast improvement from our previous games. In particular our new tyre model is a superb step forward towards realism, letting you explore where the limit is and allowing you to instantly feel much more connected with the car. You can now experience the changes in grip caused by temperature changes, wear, car set-up, debris and weather conditions.”
F1 2015 will be released for PlayStation 4 computer, Xbox One and PC.
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